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Spell

Containment Cell

Physical

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Instant castFifteen yards

Physical spell.

Containment Cell

How it works

Containment Cell is built from 2 client effects, applied in this order:

  1. Effect 1 is Spawn (effect type 46).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Containment Cell is a spell with an instant cast, a range of 15 yards and effects that last 3 min. When cast it has a Spawn effect and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range15 yards (Fifteen yards)
Cast timeInstant
Duration3 min
Effect #1Spawn (46)
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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