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Continuum Stasis Trap

Spell

Continuum Stasis Trap

Arcane

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Instant castThree Hundred Yards

Xy'mox deploys a set of Stasis Traps at the locations of several players, after 2 sec the traps arm.

Continuum Stasis Trap

Tooltip

Xy'mox deploys a set of Stasis Traps at the locations of several players, after 2 sec the traps arm.

Players that trip a are stunned and suffer 19.9954 Arcane damage every 2 sec until the is destroyed.

Upon being triggered, the trap rearms.

How it works

  1. Effect 1 is Dummy (effect type 3). Its base value is 2. Its area radius is 300 yards.

What it does

Continuum Stasis Trap is an Arcane spell with an instant cast and a range of 300 yards.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range300 yards (Three Hundred Yards)
Cast timeInstant
Effect #1Dummy (3)
Value: 2
Radius: 300 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Continuum Stasis Trap appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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