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Coral Growth

Spell

Coral Growth

Nature

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Instant castSuper Long

Summons forth nodules of coral that erupt from the ground, inflicting 20 Nature damage to players within 10 yards and knocking them back.

Coral Growth

Tooltip

Summons forth nodules of coral that erupt from the ground, inflicting 20 Nature damage to players within 10 yards and knocking them back.

How it works

Coral Growth is built from 3 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28).
  2. Effect 2 is School Damage (effect type 2). Its base value is 20. Its area radius is 10 yards.
  3. Effect 3 is effect type 144, which the datamine does not name. Its base value is 125. Its area radius is 10 yards.

What it does

Coral Growth is a Nature spell with an instant cast, a range of 150 yards and an effect that lasts until cancelled. When cast it summons a creature and deals Nature damage (base value 20) in a 10 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range150 yards (Super Long)
Cast timeInstant
DurationInfinite
Effect #1Summon (28)
Misc value: 152726, 64
Effect #2School Damage (2)
Value: 20
Radius: 10 yards
Effect #3Effect 144
Value: 125
Misc value: 100
Radius: 10 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Coral Growth appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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