Tooltip
Summons forth nodules of coral that erupt from the ground, inflicting 20 Nature damage to players within 10 yards and knocking them back.
How it works
Coral Growth is built from 3 client effects, applied in this order:
- Effect 1 is Summon (effect type 28).
- Effect 2 is School Damage (effect type 2). Its base value is 20. Its area radius is 10 yards.
- Effect 3 is effect type 144, which the datamine does not name. Its base value is 125. Its area radius is 10 yards.
What it does
Coral Growth is a Nature spell with an instant cast, a range of 150 yards and an effect that lasts until cancelled. When cast it summons a creature and deals Nature damage (base value 20) in a 10 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 150 yards (Super Long) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Summon (28) Misc value: 152726, 64 |
| Effect #2 | School Damage (2) Value: 20 Radius: 10 yards |
| Effect #3 | Effect 144 Value: 125 Misc value: 100 Radius: 10 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Coral Growth appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Lady Ashvane in The Eternal Palace
Journal section: Stage 1: Hardened Carapace
Encounter creatures: Lady AshvaneRaid boss ability
Spells that cast it
- Coral GrowthTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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