Tooltip
Inflicts 6 Nature damage every 2 sec and increases all damage taken by 25% for 8 sec.
How it works
Its aura procs every time its trigger condition is met.
Corrosion is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 2 sec, 4 times over the full 8 sec (24 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 25.
What it does
Corrosion is a Nature spell with an instant cast, a range of 500 yards and effects that last 8 sec. When cast it applies an aura every 2 sec and applies an aura. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | Instant |
| Duration | 8 sec |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 6 Period: every 2 sec |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 25 Misc value: 127 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Corrosion appears in: 1 boss encounter.
Boss encounters
- The Hivemind in Ny'alotha, the Waking City
Journal section: Ka'zir > Spawn Acidic Aqir
Encounter creatures: Tek'ris, Ka'zir, Aqir Darter, Aqir DroneRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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