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Corrosion

Spell

Corrosion

Nature

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Instant castFive Hundred Yards

Inflicts 6 Nature damage every 2 sec and increases all damage taken by 25% for 8 sec.

Corrosion

Tooltip

Inflicts 6 Nature damage every 2 sec and increases all damage taken by 25% for 8 sec.

How it works

Its aura procs every time its trigger condition is met.

Corrosion is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 6 per tick. It ticks every 2 sec, 4 times over the full 8 sec (24 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 25.

What it does

Corrosion is a Nature spell with an instant cast, a range of 500 yards and effects that last 8 sec. When cast it applies an aura every 2 sec and applies an aura. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range500 yards (Five Hundred Yards)
Cast timeInstant
Duration8 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 6
Period: every 2 sec
Effect #2Apply Aura (6)
Aura type id 87
Value: 25
Misc value: 127

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Corrosion appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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