Tooltip
Spits acid at a location, increasing damage taken by 2% for 15 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Corrosive Acid is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 2. Its area radius is 30 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 5. Its area radius is 30 yards.
What it does
Corrosive Acid is a Nature spell with an instant cast, a range of 175 yards, a 10 sec cooldown and effects that last 15 sec. When cast it applies an aura in a 30 yard radius and deals Nature damage (base value 5) in a 30 yard radius. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 175 yards (One Hundred Seventy Five Yard Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: 2 Misc value: 127 Radius: 30 yards |
| Effect #2 | School Damage (2) Value: 5 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.