Tooltip
Spits acid at the enemy, inflicting Nature damage and increasing all damage taken by the victim for 15 sec.
How it works
Casting it triggers a 1.5 sec global cooldown. Its aura procs every time its trigger condition is met.
Corrosive Acid is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 2. Its area radius is 30 yards.
- Effect 2 is effect type 165, which the datamine does not name. Its base value is 1. Its area radius is 30 yards.
What it does
Corrosive Acid is a Nature spell with an instant cast, a range of 175 yards, a 10 sec cooldown and effects that last 15 sec. When cast it applies an aura in a 30 yard radius. It stacks up to 5 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 175 yards (One Hundred Seventy Five Yard Range) |
| Cast time | Instant |
| Cooldown | 10 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 15 sec |
| Proc chance | Always |
| Max stacks | 5 |
| Effect #1 | Apply Aura (6) Aura type id 87 Value: 2 Misc value: 127 Radius: 30 yards |
| Effect #2 | Effect 165 Value: 1 Radius: 30 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Corrosive Acid appears in: 1 spell that casts it.
Spells that cast it
- Corrosive AcidTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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