Tooltip
Increases Physical damage taken and inflicts 30.2133 Nature damage every 5 sec. for 3 min.
How it works
Its dispel type is client id 4.
Corrosive Poison is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 30.2133 per tick. Its area radius is 20 yards. It ticks every 5 sec, 36 times over the full 3 min (1087.68 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10. Its area radius is 20 yards.
What it does
Corrosive Poison is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 3 min. When cast it applies an aura in a 20 yard radius every 5 sec and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 3 min |
| Dispel type | Dispel type id 4 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 30.2133 Radius: 20 yards Period: every 5 sec |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 10 Misc value: 1 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.