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Corrosive Poison

Spell

Corrosive Poison

Nature

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Instant castSelf Only

Increases Physical damage taken and inflicts 30.2133 Nature damage every 5 sec.

Corrosive Poison

Tooltip

Increases Physical damage taken and inflicts 30.2133 Nature damage every 5 sec. for 3 min.

How it works

Its dispel type is client id 4.

Corrosive Poison is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 30.2133 per tick. Its area radius is 20 yards. It ticks every 5 sec, 36 times over the full 3 min (1087.68 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 10. Its area radius is 20 yards.

What it does

Corrosive Poison is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 3 min. When cast it applies an aura in a 20 yard radius every 5 sec and applies an aura in a 20 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
RangeSelf Only
Cast timeInstant
Duration3 min
Dispel typeDispel type id 4
Effect #1Apply Aura (6)
Aura type id 3
Value: 30.2133
Radius: 20 yards
Period: every 5 sec
Effect #2Apply Aura (6)
Aura type id 87
Value: 10
Misc value: 1
Radius: 20 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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