Tooltip
Reduces an enemy's armor by 15 and inflicts 10.2325 Nature damage every 5 sec. for 30 sec.
How it works
Its dispel type is client id 4.
Corrosive Poison is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 10.2325 per tick. It scales with 0.1 times spell power. Its area radius is 20 yards. It ticks every 5 sec, 6 times over the full 30 sec (61.39 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 15. Its area radius is 20 yards.
What it does
Corrosive Poison is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 30 sec. When cast it applies an aura in a 20 yard radius every 5 sec and applies an aura in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 30 sec |
| Dispel type | Dispel type id 4 |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 10.2325 Spell power coefficient: 0.1 Radius: 20 yards Period: every 5 sec |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 15 Misc value: 1 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.