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Corrosive Saliva

Spell

Corrosive Saliva

Nature

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2 secCombat Range

The caster licks their target applying venomous saliva, inflicting Nature damage every 1 sec for 10 sec.

Corrosive Saliva

Tooltip

The caster licks their target applying venomous saliva, inflicting Nature damage every 1 sec for 10 sec.

How it works

Its dispel type is client id 4.

Corrosive Saliva is built from 2 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 70.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 70. Its base value is 20 per tick. It ticks every 1 sec, 10 times over the full 10 sec (200 base in total).

What it does

Corrosive Saliva is a Nature spell with a 2 sec cast, a range of 5 yards and effects that last 10 sec. When cast it deals a percentage of weapon damage (base value 70) and applies an aura every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast time2 sec
Duration10 sec
Dispel typeDispel type id 4
Effect #1Weapon % Damage (31)
Value: 70
Effect #2Apply Aura (6)
Aura type id 70
Value: 20
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Build history

this spell Changelog

Added in patch 12.1.0.

Changes between the retail game builds our datamine has recorded, newest first.

Comments

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