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Corrosive Saliva

Spell

Corrosive Saliva

Nature

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1 secCombat Range

Inflicts minor Nature damage to an enemy.

Corrosive Saliva

Tooltip

Inflicts minor Nature damage to an enemy. This damage is increased heavily if the target is petrified.

How it works

Corrosive Saliva is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 35. It applies the infected mechanic.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It applies the infected mechanic. It ticks every 3 sec, 4 times over the full 12 sec (60 base in total).

What it does

Corrosive Saliva is a Nature spell with a 1 sec cast, a range of 5 yards and effects that last 12 sec. When cast it deals Nature damage (base value 35) with the infected mechanic and applies an aura with the infected mechanic every 3 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast time1 sec
Duration12 sec
Effect #1School Damage (2)
Value: 35
Mechanic: Infected
Effect #2Apply Aura (6)
Aura type id 3
Value: 15
Mechanic: Infected
Period: every 3 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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