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Cosmic Irregularity

Spell

Cosmic Irregularity

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

Cosmic Ejections taint their targets, inflicting 5 Cosmic damage every 3 sec for 27 sec.

Cosmic Irregularity

Tooltip

Cosmic Ejections taint their targets, inflicting 5 Cosmic damage every 3 sec for 27 sec. This effect stacks, and instantly kills targets above 6 applications.

How it works

Its aura procs every time its trigger condition is met.

Cosmic Irregularity is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 5 per tick. It ticks every 3 sec, 9 times over the full 27 sec (45 base in total). It triggers Cosmic Implosion.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Cosmic Irregularity is a Holy, Nature, Shadow and Arcane spell with an instant cast, an unlimited range and effects that last 27 sec. When cast it applies an aura every 3 sec and applies an aura. It also casts Cosmic Implosion. It stacks up to 99 times.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration27 sec
Proc chanceAlways
Max stacks99
Effect #1Apply Aura (6)
Aura type id 3
Value: 5
Period: every 3 sec
Trigger spell: Cosmic Implosion
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Cosmic Irregularity appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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