Tooltip
Upon consumption or expiration, each implodes into. This field inflicts 15 Cosmic damage every half-second to players who stand within them, pulling them in.
How it works
Cosmic Radiation is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 15 per tick. It ticks every 0.5 sec. It triggers Cosmic Radiation.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 260.
What it does
Cosmic Radiation is a Holy, Nature, Shadow and Arcane spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 0.5 sec and applies an aura. It also casts Cosmic Radiation (record #364977).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Holy, Nature, Shadow, Arcane |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | Infinite |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 15 Period: every 0.5 sec Trigger spell: Cosmic Radiation |
| Effect #2 | Apply Aura (6) Aura type id 260 Misc value: 1950, 5 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cosmic Radiation appears in: 1 boss encounter.
Boss encounters
- Rygelon in Sepulcher of the First Ones
Journal section: Unstable Matter > Unstable Matter Field
Encounter creatures: Rygelon, Cosmic Core, Collapsing Quasar, Unstable AntimatterRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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