Tooltip
Channels a beam of cosmic energy towards a player, inflicting 335.854 Arcane damage to any players hit by the beam.
How it works
Cosmic Ray is built from 2 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name.
- Effect 2 is School Damage (effect type 2). Its base value is 335.853. Its area radius is 300 yards.
What it does
Cosmic Ray is an Arcane spell with an instant cast and a range of 300 yards. When cast it deals Arcane damage (base value 335.853) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 300 yards (Three Hundred Yards) |
| Cast time | Instant |
| Effect #1 | Effect 77 |
| Effect #2 | School Damage (2) Value: 335.853 Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Cosmic Ray appears in: 1 boss encounter.
Boss encounters
- Argus the Unmaker in Antorus, the Burning Throne
Journal section: Stage Three: The Arcane Masters > The Constellar Designates
Encounter creatures: Argus the UnmakerRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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