Tooltip
Shoots at an enemy, inflicting Physical damage and interrupting spellcasts.
How it works
Counter Shot is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 13.
- Effect 2 is Interrupt Cast (effect type 68).
What it does
Counter Shot is a Physical spell with a 1.5 sec cast, a range of 40 yards and effects that last 5 sec. When cast it deals Physical damage (base value 13) and interrupts spellcasting.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | 1.5 sec |
| Duration | 5 sec |
| Effect #1 | School Damage (2) Value: 13 |
| Effect #2 | Interrupt Cast (68) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.