Tooltip
Interrupts spellcasting, silencing the spellcaster for 3 sec.
How it works
It does not trigger the global cooldown, so it can be used between other casts. Its dispel type is client id 1. Its aura procs every time its trigger condition is met.
Counter Shot is built from 2 client effects, applied in this order:
- Effect 1 is Interrupt Cast (effect type 68). It applies the interrupted mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 27. It applies the stunned mechanic.
What it does
Counter Shot is a spell with an instant cast, a range of 40 yards, a 6 sec cooldown and effects that last 3 sec. When cast it interrupts spellcasting with the interrupted mechanic and applies an aura with the stunned mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 40 yards (Long Range) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | None |
| Duration | 3 sec |
| Dispel type | Dispel type id 1 |
| Proc chance | Always |
| Effect #1 | Interrupt Cast (68) Mechanic: Interrupted |
| Effect #2 | Apply Aura (6) Aura type id 27 Misc value: 127 Mechanic: Stunned |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.