Spell
Crash Lightning
Nature
Electrocutes all enemies in front of you, dealing (183.6% of Attack Power) Nature damage.
Tooltip
Electrocutes all enemies in front of you, dealing (183.6% of Attack Power) Nature damage.
Multiple applications may overlap.
How it works
Its aura procs every time its trigger condition is met. It can proc at most once every 0.2 sec.
Crash Lightning is built from 4 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 42. It triggers Crash Lightning.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 342.
- Effect 3 is Apply Aura (effect type 6). It applies aura type 318.
- Effect 4 is Apply Aura (effect type 6). It applies aura type 4.
What it does
Crash Lightning is a Nature spell with an instant cast, no range (it targets the caster) and effects that last 12 sec. When cast it applies an aura. It also casts Crash Lightning (record #195592). It stacks up to 20 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 12 sec |
| Proc chance | Always |
| Proc cooldown | 0.2 sec |
| Max stacks | 20 |
| Effect #1 | Apply Aura (6) Aura type id 42 Trigger spell: Crash Lightning |
| Effect #2 | Apply Aura (6) Aura type id 342 |
| Effect #3 | Apply Aura (6) Aura type id 318 |
| Effect #4 | Apply Aura (6) Aura type id 4 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.