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Crash Lightning

Spell

Crash Lightning

Nature

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Instant cast6 sec cooldownCombat Range

Electrocutes all enemies in front of you, dealing Nature damage.

Crash Lightning

Tooltip

Electrocutes all enemies in front of you, dealing Nature damage.

How it works

Casting it triggers a 1.5 sec global cooldown.

Crash Lightning is built from 3 client effects, applied in this order:

  1. Effect 1 is Weapon % Damage (effect type 31). Its base value is 180. Its area radius is 8 yards.
  2. Effect 2 is effect type 121, which the datamine does not name. Its area radius is 8 yards.
  3. Effect 3 is Dummy (effect type 3).

What it does

Crash Lightning is a Nature spell with an instant cast, a range of 5 yards and a 6 sec cooldown. When cast it deals a percentage of weapon damage (base value 180) in an 8 yard radius.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range5 yards (Combat Range)
Cast timeInstant
Cooldown6 sec
Global cooldown1.5 sec
GCD categoryCategory id 133
Effect #1Weapon % Damage (31)
Value: 180
Radius: 8 yards
Effect #2Effect 121
Radius: 8 yards
Effect #3Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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