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Crimson Flurry

Spell

Crimson Flurry

Shadow

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Instant castSelf Only

The Bleakwing Assassin teleports to behind its marked players, inflicting 35 Physical to players and additionally bleeds targets for 7 Physical damage every 1 sec for 10 sec.

Crimson Flurry

Tooltip

The Bleakwing Assassin teleports to behind its marked players, inflicting 35 Physical to players and additionally bleeds targets for 7 Physical damage every 1 sec for 10 sec.

How it works

Crimson Flurry is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 205253. Its area radius is 300 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 226. Its area radius is 300 yards. It ticks every 0.5 sec, 20 times over the full 10 sec.

What it does

Crimson Flurry is a Shadow spell with an instant cast, no range (it targets the caster) and effects that last 10 sec. When cast it applies an aura in a 300 yard radius and applies an aura in a 300 yard radius every 0.5 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast timeInstant
Duration10 sec
Effect #1Apply Aura (6)
Aura type id 4
Value: 205253
Radius: 300 yards
Effect #2Apply Aura (6)
Aura type id 226
Radius: 300 yards
Period: every 0.5 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Crimson Flurry appears in: 1 boss encounter and 1 spell that casts it.

Boss encounters

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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