How it works
Critical Mass is built from 2 client effects, applied in this order:
- Effect 1 is effect type 165, which the datamine does not name. Its base value is 100. Its area radius is 15 yards.
- Effect 2 is Instakill (effect type 1). Its base value is 1.
What it does
Critical Mass is an Arcane spell with an instant cast and no range (it targets the caster). When cast it kills the target outright.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 165 Value: 100 Radius: 15 yards |
| Effect #2 | Instakill (1) Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.