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Critical Mass

Spell

Critical Mass

Fire

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Mage

Instant castSelf Only

Your spells have a 4% increased chance to deal a critical strike.

Critical Mass

Tooltip

Your spells have a 4% increased chance to deal a critical strike.

You gain 10% more of the Critical Strike stat from all sources.

How it works

Critical Mass is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 57. Its base value is 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 405. Its base value is 10.

What it does

Critical Mass is a Fire spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 57
Value: 4
Effect #2Apply Aura (6)
Aura type id 405
Value: 10
Misc value: 1792

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Critical Mass appears in: 2 talents.

Talents

  • Critical Mass for Mage (Arcane, Fire, Frost)Talent
  • Critical Mass (a talent definition no current talent tree places)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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