Tooltip
Bites a chunk out of the target's armor, inflicting Physical damage and reducing armor by 20% for 12 sec.
How it works
Spells that share its cooldown category wait 3 sec after it is cast. Casting it triggers a 1.5 sec global cooldown.
Crunch Armor is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 24.26.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 101. Its base value is -20.
What it does
Crunch Armor is a Physical spell with a 2 sec cast, a range of 10 yards, a 12 sec cooldown and effects that last 12 sec. When cast it deals Physical damage (base value 24.26) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 10 yards (Ten yards) |
| Cast time | 2 sec |
| Cooldown | 12 sec |
| Category cooldown | 3 sec |
| Global cooldown | 1.5 sec |
| GCD category | Category id 133 |
| Duration | 12 sec |
| Effect #1 | School Damage (2) Value: 24.26 |
| Effect #2 | Apply Aura (6) Aura type id 101 Value: -20 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.