Tooltip
Slams the target with stone fist, inflicting Physical damage.
How it works
Crush Armor is built from 2 client effects, applied in this order:
- Effect 1 is Weapon % Damage (effect type 31). Its base value is 150.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 50.
What it does
Crush Armor is a Physical spell with a 1.5 sec cast, a range of 8 yards and effects that last 6 sec. When cast it deals a percentage of weapon damage (base value 150) and applies an aura.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 8 yards (Combat Range (Extended)) |
| Cast time | 1.5 sec |
| Duration | 6 sec |
| Effect #1 | Weapon % Damage (31) Value: 150 |
| Effect #2 | Apply Aura (6) Aura type id 87 Value: 50 Misc value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.