Tooltip
Inflicts Nature damage and knocks back enemies.
How it works
Crushing Charge is built from 3 client effects, applied in this order:
- Effect 1 is effect type 149, which the datamine does not name. Its area radius is 30 yards.
- Effect 2 is School Damage (effect type 2). Its base value is 30. Its area radius is 20 yards.
- Effect 3 is Knock Back (effect type 98). Its base value is 100. Its area radius is 20 yards.
What it does
Crushing Charge is a Nature spell with a 3 sec cast and a range of 100 yards. When cast it deals Nature damage (base value 30) in a 20 yard radius and has a Knock Back effect in a 20 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Nature |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 3 sec |
| Effect #1 | Effect 149 Radius: 30 yards |
| Effect #2 | School Damage (2) Value: 30 Radius: 20 yards |
| Effect #3 | Knock Back (98) Value: 100 Misc value: 100 Radius: 20 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.