Tooltip
Inflicts impending doom upon the target, inflicting 50 Shadow damage after 10.1 sec, spread among all enemies of target.
How it works
Its dispel type is client id 2.
Curse of Doom is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 100.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 226. It ticks every 10 sec.
What it does
Curse of Doom is a Shadow spell with a 1.5 sec cast, a range of 100 yards and effects that last 10.1 sec. When cast it applies an aura and applies an aura every 10 sec.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 100 yards (Vision Range (AOI)) |
| Cast time | 1.5 sec |
| Duration | 10.1 sec |
| Dispel type | Dispel type id 2 |
| Effect #1 | Apply Aura (6) Aura type id 4 Value: 100 |
| Effect #2 | Apply Aura (6) Aura type id 226 Period: every 10 sec |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Build history
this spell Changelog
Changes between the retail game builds our datamine has recorded, newest first.
- Description updated; Aura description updated (patch 12.1.0)
- Effect: Radius updated (patch 12.1.0)
- Spell data: Duration updated (patch 12.1.0)
Comments
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