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Curse of Doom

Spell

Curse of Doom

Shadow

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Warlock

Instant castLong Range

Inflicts impending doom upon the target, causing (300% of Spell Power) Shadow damage after 1 min.

Curse of Doom

Tooltip

Inflicts impending doom upon the target, causing (300% of Spell Power) Shadow damage after 1 min.

If Doom kills the target, there is a 5% chance to summon a Doomguard under your control to fight for 25 sec.

Curses: A warlock can only have one Curse active per target.

How it works

Casting it triggers a 1.5 sec global cooldown. Its dispel type is client id 2.

Curse of Doom is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. It scales with 3 times spell power. It ticks every 1 min.
  2. Effect 2 is Dummy (effect type 3). Its base value is 5.

What it does

Curse of Doom is a Shadow spell with an instant cast, a range of 40 yards and effects that last 1 min. When cast it applies an aura every 1 min.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
Range40 yards (Long Range)
Cast timeInstant
Global cooldown1.5 sec
GCD categoryCategory id 133
Duration1 min
Dispel typeDispel type id 2
Effect #1Apply Aura (6)
Aura type id 3
Spell power coefficient: 3
Period: every 1 min
Effect #2Dummy (3)
Value: 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Curse of Doom appears in: 1 spell that casts it.

Spells that cast it

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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