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Dancing Flames

Spell

Dancing Flames

Physical

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Instant castSelf Only

Physical spell.

Dancing Flames

How it works

Dancing Flames is built from 2 client effects, applied in this order:

  1. Effect 1 is Area Aura (Raid) (effect type 65). It applies aura type 219. Its base value is 10. Its area radius is 10 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 219. Its base value is -10.

What it does

Dancing Flames is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura to the raid in a 10 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Area Aura (Raid) (65)
Aura type id 219
Value: 10
Misc value: 7, 299
Radius: 10 yards
Effect #2Apply Aura (6)
Aura type id 219
Value: -10
Misc value: 7, 299

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

How to learn

Items that grant this spell

Comments

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