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Dancing Rune Weapon

Spell

Dancing Rune Weapon

Physical

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Death Knight

Instant castMedium Range

Summons a rune weapon for 8 sec that mirrors your melee attacks and bolsters your defenses.

Dancing Rune Weapon

Tooltip

Summons a rune weapon for 8 sec that mirrors your melee attacks and bolsters your defenses.

While active, you gain 30% parry chance.

How it works

Its aura procs every time its trigger condition is met.

Dancing Rune Weapon is built from 2 client effects, applied in this order:

  1. Effect 1 is Summon (effect type 28). Its base value is 1. Its area radius is 2 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4.

What it does

Dancing Rune Weapon is a spell with an instant cast, a range of 30 yards and effects that last 8 sec. When cast it summons a creature in a 2 yard radius and applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range30 yards (Medium Range)
Cast timeInstant
Duration8 sec
Proc chanceAlways
Effect #1Summon (28)
Value: 1
Misc value: 27893, 3242
Radius: 2 yards
Effect #2Apply Aura (6)
Aura type id 4

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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