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Danger Sense

Spell

Danger Sense

Physical

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Rogue

Instant castSelf Only

You have a 20% chance to partially evade any damage dealt to you, reducing the damage it deals by 20%.

Danger Sense

Tooltip

You have a 20% chance to partially evade any damage dealt to you, reducing the damage it deals by 20%.

How it works

Danger Sense is built from 3 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 69.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 4. Its base value is 20.

What it does

Danger Sense is a spell with an instant cast and no range (it targets the caster). When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Apply Aura (6)
Aura type id 69
Misc value: 127, -10
Effect #2Apply Aura (6)
Aura type id 4
Value: 20
Effect #3Apply Aura (6)
Aura type id 4
Value: 20

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Danger Sense appears in: 1 talent.

Talents

  • Danger Sense for Rogue (Assassination, Outlaw, Subtlety)Talent

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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