Danger Sense
You have a 20% chance to partially evade any damage dealt to you, reducing the damage it deals by 20%.
Tree position
In the Assassination Rogue talent tree, Danger Sense sits in the Rogue class talents, row 7 of 10. It is a single-point node. Its row opens once 8 points are spent in Class Talents.
Connected above
The tree draws a line into Danger Sense from Deadly Precision and Numbing Poison or Atrophic Poison.
Deadly PrecisionIncreases the critical strike chance of your attacks that generate combo points by 5%.
Numbing PoisonCoats your weapons with a Non-Lethal Poison that lasts for 60 min.
Atrophic PoisonCoats your weapons with a Non-Lethal Poison that lasts for 60 min. Each strike has a chance of poisoning the enemy, reducing their damage by 4.1% for 1 min.
Connected below
Danger Sense leads on to Leeching Poison and Lethality.
Leeching PoisonAdds a Leeching effect to your Lethal poisons, granting you 3.1% Leech.
Lethality2 ranksCritical strike chance increased by 1%. Critical strike damage bonus of your attacks that generate combo points increased by 10%.
Same row
Also on this row: Swift Slasher and Improved Ambush or Tight Spender.
Swift SlasherSlice and Dice grants additional attack speed equal to 100% of your Haste.
Improved AmbushShadowstrike damage increased by 8%.
Tight SpenderEnergy cost of finishing moves reduced by 6%.
Talent trees
Danger Sense is in the talent tree of 3 specializations. Rogue: Assassination (DPS), Outlaw (DPS), Subtlety (DPS).
Danger Sense Changes by patch
Tracked changes to this talent between game data builds, newest first.
- First tracked in the game data (patch 12.1.0)