Tooltip
Increases damage done by 500%.
How it works
Its aura procs every time its trigger condition is met.
Dark Ascension is built from 3 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 276. Its base value is 500. It applies the infected mechanic.
- Effect 2 is effect type 140, which the datamine does not name. Its base value is 50. It triggers Fanaticism.
- Effect 3 is Dummy (effect type 3).
What it does
Dark Ascension is a Shadow spell with an instant cast, a range of 500 yards and an effect that lasts until cancelled. When cast it applies an aura with the infected mechanic. It also casts Fanaticism. It stacks up to 99 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 500 yards (Five Hundred Yards) |
| Cast time | Instant |
| Duration | Infinite |
| Proc chance | Always |
| Max stacks | 99 |
| Effect #1 | Apply Aura (6) Aura type id 276 Value: 500 Misc value: 33 Mechanic: Infected |
| Effect #2 | Effect 140 Value: 50 Trigger spell: Fanaticism |
| Effect #3 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dark Ascension appears in: 1 boss encounter and 1 spell that casts it.
Boss encounters
- Dark Inquisitor Xanesh in Ny'alotha, the Waking City
Journal section: Dark Inquisitor Xanesh > Void Ritual > Void Orb > Dark Collapse
Encounter creatures: Queen Azshara, Dark Inquisitor XaneshRaid boss ability
Spells that cast it
- Dark CollapseTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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