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Dark Energy

Spell

Dark Energy

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

Unfathomable cosmic energy that inflicts 9.6 Cosmic damage to players standing within every 1 sec, increases all damage they take by 100%, and reduces their movement speed by 50%.

Dark Energy

Tooltip

Unfathomable cosmic energy that inflicts 9.6 Cosmic damage to players standing within every 1 sec, increases all damage they take by 100%, and reduces their movement speed by 50%.

How it works

Dark Energy is built from 4 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 9.6 per tick. It ticks every 1 sec.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 87. Its base value is 100.
  3. Effect 3 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
  4. Effect 4 is Apply Aura (effect type 6). It applies aura type 260.

What it does

Dark Energy is a Holy, Nature, Shadow and Arcane spell with an instant cast, an unlimited range and an effect that lasts until cancelled. When cast it applies an aura every 1 sec, applies an aura and applies an aura with the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
DurationInfinite
Effect #1Apply Aura (6)
Aura type id 3
Value: 9.6
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 87
Value: 100
Misc value: 127
Effect #3Apply Aura (6)
Aura type id 33
Value: -50
Mechanic: Snared
Effect #4Apply Aura (6)
Aura type id 260
Misc value: 2341, 5

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dark Energy appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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