Tooltip
Inflicts 10 Shadow damage to enemies while draining 2% Sanity.
How it works
Dark Energy is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 10. Its area radius is 1.5 yards.
- Effect 2 is effect type 137, which the datamine does not name. Its base value is -2. Its area radius is 1.5 yards.
What it does
Dark Energy is a Shadow spell with an instant cast and a range of 30 yards. When cast it deals Shadow damage (base value 10) in a 1.5 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 10 Radius: 1.5 yards |
| Effect #2 | Effect 137 Value: -2 Misc value: 10 Radius: 1.5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dark Energy appears in: 1 spell that casts it.
Spells that cast it
- Dark EnergyTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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