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Dark Reconstitution

Spell

Dark Reconstitution

Shadow

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10 secSelf Only

Upon reaching 1% health, the caster becomes immune to all damage and begins casting, healing 20% of the caster's maximum health.

Dark Reconstitution

Tooltip

Upon reaching 1% health, the caster becomes immune to all damage and begins casting, healing 20% of the caster's maximum health.

The cast is interrupted if both Tek'ris and Ka'zir are defeated.

How it works

Dark Reconstitution is built from 3 client effects, applied in this order:

  1. Effect 1 is effect type 136, which the datamine does not name. Its base value is 100.
  2. Effect 2 is Dummy (effect type 3). Its base value is 10.
  3. Effect 3 is Dummy (effect type 3). Its base value is 1.

What it does

Dark Reconstitution is a Shadow spell with a 10 sec cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolShadow
RangeSelf Only
Cast time10 sec
Effect #1Effect 136
Value: 100
Effect #2Dummy (3)
Value: 10
Effect #3Dummy (3)
Value: 1

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Dark Reconstitution appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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