Tooltip
Upon reaching 1% health, the caster becomes immune to all damage and begins casting, healing 20% of the caster's maximum health.
The cast is interrupted if both Tek'ris and Ka'zir are defeated.
How it works
Dark Reconstitution is built from 3 client effects, applied in this order:
- Effect 1 is effect type 136, which the datamine does not name. Its base value is 100.
- Effect 2 is Dummy (effect type 3). Its base value is 10.
- Effect 3 is Dummy (effect type 3). Its base value is 1.
What it does
Dark Reconstitution is a Shadow spell with a 10 sec cast and no range (it targets the caster).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | Self Only |
| Cast time | 10 sec |
| Effect #1 | Effect 136 Value: 100 |
| Effect #2 | Dummy (3) Value: 10 |
| Effect #3 | Dummy (3) Value: 1 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Dark Reconstitution appears in: 1 boss encounter.
Boss encounters
- The Hivemind in Ny'alotha, the Waking City
Encounter creatures: Tek'ris, Ka'zir, Aqir Darter, Aqir DroneRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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