Tooltip
Illysanna fixes her gaze on players. After a short time she dashes between them, inflicting 9.51585 Physical damage and leaving a Blazing Trail in her wake.
How it works
Dark Rush is built from 4 client effects, applied in this order:
- Effect 1 is effect type 164, which the datamine does not name. Its area radius is 100 yards. It triggers Dark Rush.
- Effect 2 is effect type 149, which the datamine does not name. It triggers Dark Rush.
- Effect 3 is School Damage (effect type 2). Its base value is 9.5159. Its area radius is 100 yards.
- Effect 4 is Create Area Effect (effect type 179).
What it does
Dark Rush is a Physical spell with an instant cast, an unlimited range and effects that last 30 sec. When cast it deals Physical damage (base value 9.5159) in a 100 yard radius and has a Create Area Effect effect. It also casts Dark Rush (record #197478) and Dark Rush (record #197484).
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Duration | 30 sec |
| Effect #1 | Effect 164 Radius: 100 yards Trigger spell: Dark Rush |
| Effect #2 | Effect 149 Trigger spell: Dark Rush |
| Effect #3 | School Damage (2) Value: 9.5159 Radius: 100 yards |
| Effect #4 | Create Area Effect (179) Misc value: 5352 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.