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Deadeye

Spell

Deadeye

Physical

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Instant castSelf Only

Aims at a player, firing a precise round after 4 sec and striking the first player in the line.

Deadeye

Tooltip

Aims at a player, firing a precise round after 4 sec and striking the first player in the line. This shot inflicts 22.1959 Physical damage and increases damage taken from by 500% for 80 sec.

How it works

Deadeye is built from 3 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3). Its area radius is 100 yards.
  2. Effect 2 is Dummy (effect type 3). Its area radius is 100 yards.
  3. Effect 3 is Dummy (effect type 3). Its area radius is 100 yards.

What it does

Deadeye is a spell with an instant cast and no range (it targets the caster).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
RangeSelf Only
Cast timeInstant
Effect #1Dummy (3)
Radius: 100 yards
Effect #2Dummy (3)
Radius: 100 yards
Effect #3Dummy (3)
Radius: 100 yards

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Comments

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