Tooltip
Inflicts 454.305 Physical damage to all enemies and interrupts spellcasting for 2 sec.
How it works
Each cast of Deafening Screech costs 100 Energy. It does not trigger the global cooldown, so it can be used between other casts.
Deafening Screech is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 454.305. Its area radius is 300 yards.
- Effect 2 is Interrupt Cast (effect type 68). Its base value is 4. It applies the interrupted mechanic. Its area radius is 300 yards.
- Effect 3 is Trigger Spell (effect type 64). It triggers Acceleration.
What it does
Deafening Screech is a Physical spell with a 0.7 sec cast, no range (it targets the caster), a 1.5 sec cooldown and effects that last 2 sec. When cast it deals Physical damage (base value 454.305) in a 300 yard radius and interrupts spellcasting with the interrupted mechanic in a 300 yard radius. It also casts Acceleration.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Cost | 100 Energy |
| Range | Self Only |
| Cast time | 0.7 sec |
| Cooldown | 1.5 sec |
| Global cooldown | None |
| Duration | 2 sec |
| Effect #1 | School Damage (2) Value: 454.305 Radius: 300 yards |
| Effect #2 | Interrupt Cast (68) Value: 4 Mechanic: Interrupted Radius: 300 yards |
| Effect #3 | Trigger Spell (64) Trigger spell: Acceleration |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.