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Death Field

Spell

Death Field

Fire

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1 secVision Range (AOI)

The caster creates a field of fel energy in a wide cone.

Death Field

Tooltip

The caster creates a field of fel energy in a wide cone. Players caught in the field take 111.951 Fire damage and an additional 111.951 Fire damage over 10 sec.

How it works

Death Field is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 111.951. Its area radius is 100 yards.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 11.1951 per tick. Its area radius is 100 yards. It ticks every 1 sec, 10 times over the full 10 sec (111.95 base in total).

What it does

Death Field is a Fire spell with a 1 sec cast, a range of 100 yards and effects that last 10 sec. When cast it deals Fire damage (base value 111.951) in a 100 yard radius and applies an aura in a 100 yard radius every 1 sec.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolFire
Range100 yards (Vision Range (AOI))
Cast time1 sec
Duration10 sec
Effect #1School Damage (2)
Value: 111.951
Radius: 100 yards
Effect #2Apply Aura (6)
Aura type id 3
Value: 11.1951
Radius: 100 yards
Period: every 1 sec

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Death Field appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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