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Inquisitor Meto

Inquisitor Meto - Invasion Points

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Found In

EncounterInquisitor Meto
Journal creatures6

Adventure Guide Entry

The in-game Adventure Guide text for the Inquisitor Meto encounter in Invasion Points.

Inquisitor Meto's mastery over fel magic is rivaled by few in the Legion. Meto uses this power to sow chaos and destruction across the cosmos, leaving countless burning worlds in his wake.

Encounter Facts

Instance modesNormal, Heroic, Mythic, Looking For Raid
Group size20 to 30 players
Instance typeRaid
ExpansionLegion
Adventure Guide pin82.5, 46.4 on the instance map

Instance Entrance: Val'sharah

Val'sharah mapInvasion Points entrance

The Invasion Points entrance is in Val'sharah, at 56.3, 36.7 on the Val'sharah map.

Where in the Instance

Greater Invasion Point: Inquisitor Meto mapInquisitor Meto

Inquisitor Meto is marked at 82.5, 46.4 on the Greater Invasion Point: Inquisitor Meto map.

Abilities & Strategy

What the in-game dungeon journal describes for this encounter. Every ability links to its spell page.

Abilities & Strategy

Overview

Inquisitor Meto focuses his Reap and Sow abilities on his main threat target while randomly targeting players with Death Field. Inquisitor Meto will periodically summon Seeds of Chaos at random locations.

Damage Dealers
  • Spread out around the boss to mitigate the damage of Death Field.
  • One player should stand in each Seed of Chaos to lessen the damage to the raid.
Healers
  • Players standing in Seeds of Chaos will take damage over time, but will cause the explosion to inflict less damage.
  • Death Field is randomly targeted and will hit a large portion of the raid depending on how well spread out they are.
Tanks
  • Face the boss away from the raid for Sow and Reap.
  • Sow increases the damage from subsequent casts of Sow and Reap.

Ability Spells

Every ability the Adventure Guide lists for Inquisitor Meto, with its spell's school, cast time and duration and the description the game gives it.

Reap

Fire · 2 sec cast · Lasts 10 sec

The caster summons a scythe of pure fel energy to harvest the souls of his enemies.

Sow

Fire · 0.5 sec cast · Lasts 30 sec

The caster thrusts a lance of fel energy forward, inflicting Fire damage to all enemies in a line. Victims of Sow will take an additional 100% damage from Reap and Sow.

Seeds of Chaos

Fire · 3 sec cast

The caster summons several Seeds of Chaos nearby that will explode after 15 sec. The damage of the explosion is greater the larger the seed has grown. Players can absorb the energy of the orb by standing in it; but will take damage per 1 sec. while doing so.

Death Field

Fire · 1 sec cast · Lasts 10 sec

The caster creates a field of fel energy in a wide cone. Players caught in the field take Fire damage and an additional Fire damage over 10 sec.

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3D Model

First-party render from the game files. Model © Blizzard Entertainment.

Drops

Loot the dungeon journal lists for this encounter in Invasion Points.

What is shown is the loot the game's own dungeon journal lists for this encounter.

What Each Drop Is

The Inquisitor Meto encounter lists 14 items in the dungeon journal, item level 50. Equip slots covered: Chest, Waist, Hands, Head, Legs, Feet, Shoulder and Wrist. Every piece binds when picked up, so none of it reaches the Auction House.

  • Breastplate of Terminal End Chest (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Versatility. A vendor pays 63g 29s for it.
  • Censer of Dark Intent Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 48g 62s for it.
  • Cinch of Detestable Guile Waist (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Versatility. A vendor pays 32g 52s for it.
  • Fel-Linked Crushers Hands (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Critical Strike and Mastery. A vendor pays 29g 84s for it.
  • Gloves of Grim Direction Hands (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Mastery. A vendor pays 30g 8s for it.
  • Horned Hood of Retaliation Head (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Mastery. A vendor pays 47g 90s for it.
  • Legguards of Doomed Chattel Legs (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Versatility. A vendor pays 61g 46s for it.
  • Meto's Orb of Entropy Gem, item level 50, requires level 45. Bind on Pickup. A vendor pays 52g 56s for it.
  • Nefarious Light-Step Slippers Feet (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Versatility. A vendor pays 44g 60s for it.
  • Robes of Demonic Purpose Chest (Cloth), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Intellect, Critical Strike and Versatility. A vendor pays 60g 50s for it.
  • Shoulderguards of the Despondent Masses Shoulder (Mail), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Versatility. A vendor pays 46g 18s for it.
  • Tainted Corruptor's Vambraces Wrist (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Mastery and Versatility. A vendor pays 32g 17s for it.
  • Vile Drifter's Footpads Feet (Leather), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Agility or Intellect, Haste and Versatility. A vendor pays 47g 56s for it.
  • Waistguard of Fel Magics Waist (Plate), item level 50, requires level 45. Bind on Pickup. Stats: Stamina, Strength or Intellect, Critical Strike and Mastery. A vendor pays 32g 5s for it.

Read from the current game build's item data. Listed prices come from our latest US Auction House scan; a drop that binds when picked up never has one.

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