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Deathly Slam

Spell

Deathly Slam

Physical

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Instant cast2 sec cooldownFifteen yards

Grong slams a neaby enemy, inflicting 50 Physical damage in a radius around the target.

Deathly Slam

Tooltip

Grong slams a neaby enemy, inflicting 50 Physical damage in a radius around the target. After a short delay is then triggered.

How it works

It does not trigger the global cooldown, so it can be used between other casts.

Deathly Slam is built from 3 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 50. Its area radius is 10 yards.
  2. Effect 2 is Trigger Spell (effect type 64). It triggers Deathly Slam.
  3. Effect 3 is Trigger Spell (effect type 64). It triggers Reverberating Slam.

What it does

Deathly Slam is a Physical spell with an instant cast, a range of 15 yards and a 2 sec cooldown. When cast it deals Physical damage (base value 50) in a 10 yard radius. It also casts Deathly Slam (record #282544) and Reverberating Slam.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range15 yards (Fifteen yards)
Cast timeInstant
Cooldown2 sec
Global cooldownNone
Effect #1School Damage (2)
Value: 50
Radius: 10 yards
Effect #2Trigger Spell (64)
Misc value: 500
Trigger spell: Deathly Slam
Effect #3Trigger Spell (64)
Trigger spell: Reverberating Slam

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Deathly Slam appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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