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Debilitating Ray

Spell

Debilitating Ray

Arcane

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Instant castMedium Range

Xy Spellslingers inflict 8.8 Arcane damage every 1 sec and reduces movement speed by 50% for 8 sec.

Debilitating Ray

Tooltip

Xy Spellslingers inflict 8.8 Arcane damage every 1 sec and reduces movement speed by 50% for 8 sec.

How it works

Debilitating Ray is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8.8 per tick. It ticks every 1 sec, 8 times over the full 8 sec (70.4 base in total).
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.

What it does

Debilitating Ray is an Arcane spell with an instant cast, a range of 30 yards and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura with the snared mechanic.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolArcane
Range30 yards (Medium Range)
Cast timeInstant
Duration8 sec
Effect #1Apply Aura (6)
Aura type id 3
Value: 8.8
Period: every 1 sec
Effect #2Apply Aura (6)
Aura type id 33
Value: -50
Mechanic: Snared

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Debilitating Ray appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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