Tooltip
Xy Spellslingers inflict 8.8 Arcane damage every 1 sec and reduces movement speed by 50% for 8 sec.
How it works
Debilitating Ray is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 3. Its base value is 8.8 per tick. It ticks every 1 sec, 8 times over the full 8 sec (70.4 base in total).
- Effect 2 is Apply Aura (effect type 6). It applies aura type 33. Its base value is -50. It applies the snared mechanic.
What it does
Debilitating Ray is an Arcane spell with an instant cast, a range of 30 yards and effects that last 8 sec. When cast it applies an aura every 1 sec and applies an aura with the snared mechanic.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | Instant |
| Duration | 8 sec |
| Effect #1 | Apply Aura (6) Aura type id 3 Value: 8.8 Period: every 1 sec |
| Effect #2 | Apply Aura (6) Aura type id 33 Value: -50 Mechanic: Snared |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Debilitating Ray appears in: 1 boss encounter.
Boss encounters
- Artificer Xy'mox in Sepulcher of the First Ones
Journal section: Stage Two: Secrets of the Relic > Xy Reinforcements > Xy Spellslinger
Encounter creatures: Artificer Xy'mox, Genesis RelicRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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