How it works
It does not trigger the global cooldown, so it can be used between other casts.
Decapitate is built from 2 client effects, applied in this order:
- Effect 1 is Dummy (effect type 3). Its base value is 96684. Its area radius is 100 yards.
- Effect 2 is Dummy (effect type 3). Its base value is 96493.
What it does
Decapitate is a spell with an instant cast, an unlimited range and a 6 sec cooldown.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Cooldown | 6 sec |
| Global cooldown | None |
| Effect #1 | Dummy (3) Value: 96684 Radius: 100 yards |
| Effect #2 | Dummy (3) Value: 96493 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.