Tooltip
Bloodlord Mandokir charges and Decapitates his target, inflicting 56604 Physical damage.
How it works
Decapitate is built from 3 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 56604.
- Effect 2 is Jump to Destination (effect type 42). Its base value is 200.
- Effect 3 is Dummy (effect type 3). Its area radius is 5 yards.
What it does
Decapitate is a Physical spell with an instant cast and an unlimited range. When cast it deals Physical damage (base value 56604) and makes the caster jump to a location.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | Instant |
| Effect #1 | School Damage (2) Value: 56604 |
| Effect #2 | Jump to Destination (42) Value: 200 Misc value: 5, 5 |
| Effect #3 | Dummy (3) Radius: 5 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.