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Decay

Spell

Decay

HolyNatureShadowArcane

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Instant castAnywhere - Unlimited

Remaining overheat and detonate, regenerating L'ura's energy.

Decay

Tooltip

Remaining overheat and detonate, regenerating L'ura's energy.

Each blast inflicts 1 Cosmic damage to all players and an additional 40 Cosmic damage every 1 sec for 1 min. This effect stacks.

How it works

Decay is built from 2 client effects, applied in this order:

  1. Effect 1 is Dummy (effect type 3).
  2. Effect 2 is Dummy (effect type 3).

What it does

Decay is a Holy, Nature, Shadow and Arcane spell with an instant cast and an unlimited range.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolHoly, Nature, Shadow, Arcane
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Effect #1Dummy (3)
Effect #2Dummy (3)

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Decay appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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