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Decaying Flesh

Spell

Decaying Flesh

Nature

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Instant castAnywhere - Unlimited

The instability of G'huun's blood magic suppresses Blood Recall for 12 sec, allowing the afflicted creature to be killed without regenerating.

Decaying Flesh

Tooltip

The instability of G'huun's blood magic suppresses Blood Recall for 12 sec, allowing the afflicted creature to be killed without regenerating. When removed, will jump to another creature of a different type.

How it works

Its dispel type is client id 1.

Decaying Flesh is built from 2 client effects, applied in this order:

  1. Effect 1 is Apply Aura (effect type 6). It applies aura type 4.
  2. Effect 2 is Apply Aura (effect type 6). It applies aura type 61. Its base value is 40.

What it does

Decaying Flesh is a Nature spell with an instant cast, an unlimited range and effects that last 12 sec. When cast it applies an aura.

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolNature
Range50000 yards (Anywhere - Unlimited)
Cast timeInstant
Duration12 sec
Dispel typeDispel type id 1
Effect #1Apply Aura (6)
Aura type id 4
Effect #2Apply Aura (6)
Aura type id 61
Value: 40
Misc value: 1000

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Decaying Flesh appears in: 1 boss encounter.

Boss encounters

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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