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Descent

Spell

Descent

Physical

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Instant castTwo-Hundred Yard Range

Shriekwing inflicts 35 Physical damage to all players.

Descent

Tooltip

Shriekwing inflicts 35 Physical damage to all players.

How it works

Descent is built from 2 client effects, applied in this order:

  1. Effect 1 is School Damage (effect type 2). Its base value is 35. Its area radius is 5 yards.
  2. Effect 2 is effect type 203, which the datamine does not name. Its area radius is 6 yards. It triggers Descent.

What it does

Descent is a Physical spell with an instant cast and a range of 200 yards. When cast it deals Physical damage (base value 35) in a 5 yard radius. It also casts Descent (record #342919).

Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.

Spell Details

SchoolPhysical
Range200 yards (Two-Hundred Yard Range)
Cast timeInstant
Effect #1School Damage (2)
Value: 35
Radius: 5 yards
Effect #2Effect 203
Radius: 6 yards
Trigger spell: Descent

Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.

Used by

Where is this spell used?

Descent appears in: 1 boss encounter.

Boss encounters

  • Shriekwing in Castle Nathria
    Journal section: Stage One - Thirst for Blood > Echolocation; Stage One - Thirst for Blood > Echoing Screech; Stage Two - Terror of Castle Nathria > Echoing Sonar
    Encounter creatures: ShriekwingRaid boss ability

From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.

Comments

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