Tooltip
Inflicts 60 Physical damage and increases damage taken from Desolate by 75% for 29 sec.
This effect stacks.
How it works
Its aura procs every time its trigger condition is met.
Desolate is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 60. It applies the infected mechanic.
- Effect 2 is Apply Aura (effect type 6). It applies aura type 255. Its base value is 75.
What it does
Desolate is a Physical spell with a 1.2 sec cast, a range of 30 yards and effects that last 29 sec. When cast it deals Physical damage (base value 60) with the infected mechanic and applies an aura. It stacks up to 10 times.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | 30 yards (Medium Range) |
| Cast time | 1.2 sec |
| Duration | 29 sec |
| Proc chance | Always |
| Max stacks | 10 |
| Effect #1 | School Damage (2) Value: 60 Mechanic: Infected |
| Effect #2 | Apply Aura (6) Aura type id 255 Value: 75 Misc value: 33 |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Desolate appears in: 1 boss encounter.
Boss encounters
- Fallen Avatar in Tomb of Sargeras
Journal section: Stage Two: An Avatar Awakened; Stage One: A Slumber Disturbed
Encounter creatures: Fallen Avatar, Maiden of ValorRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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