Tooltip
The Eye of the Jailer unleashes a beam of shadowy energy at a random player, inflicting 15 Shadow damage before leaping to nearby allies.
How it works
Desolation Beam is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 15. It jumps to up to 30 targets.
- Effect 2 is Dummy (effect type 3).
What it does
Desolation Beam is a Shadow spell with a 6 sec cast and an unlimited range. When cast it deals Shadow damage (base value 15) jumping to up to 30 targets.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Shadow |
|---|---|
| Range | 50000 yards (Anywhere - Unlimited) |
| Cast time | 6 sec |
| Effect #1 | School Damage (2) Value: 15 Chain targets: 30 |
| Effect #2 | Dummy (3) |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Desolation Beam appears in: 1 boss encounter.
Boss encounters
- The Eye of the Jailer in Sanctum of Domination
Journal section: Stage Two: Double Vision > Eye of the Jailer; Stage Three: Immediate Extermination
Encounter creatures: Eye of the JailerRaid boss ability
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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