How it works
Detonate is built from 2 client effects, applied in this order:
- Effect 1 is effect type 77, which the datamine does not name. Its area radius is 30 yards.
- Effect 2 is Trigger Spell (effect type 64). It triggers Detonate Aftermath.
What it does
Detonate is a spell with an instant cast and no range (it targets the caster). It also casts Detonate Aftermath.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Effect #1 | Effect 77 Radius: 30 yards |
| Effect #2 | Trigger Spell (64) Trigger spell: Detonate Aftermath |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.