How it works
Detonate Aftermath is built from 2 client effects, applied in this order:
- Effect 1 is Apply Aura (effect type 6). It applies aura type 26.
- Effect 2 is Trigger Spell (effect type 64). It triggers Detonate Visual.
What it does
Detonate Aftermath is a spell with an instant cast, no range (it targets the caster) and effects that last 1 sec. When cast it applies an aura. It also casts Detonate Visual.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Physical |
|---|---|
| Range | Self Only |
| Cast time | Instant |
| Duration | 1 sec |
| Effect #1 | Apply Aura (6) Aura type id 26 |
| Effect #2 | Trigger Spell (64) Trigger spell: Detonate Visual |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.
Used by
Where is this spell used?
Detonate Aftermath appears in: 1 spell that casts it.
Spells that cast it
- DetonateTriggers this spell
From the client's JournalEncounterSection, SpecializationSpells, TraitDefinition, PvpTalent, SkillLineAbility, SpellLearnSpell and SpellEffect tables.
Comments
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