How it works
Detonate is built from 2 client effects, applied in this order:
- Effect 1 is School Damage (effect type 2). Its base value is 100. Its area radius is 300 yards.
- Effect 2 is Dummy (effect type 3). Its area radius is 300 yards.
What it does
Detonate is an Arcane spell with a 20 sec cast and no range (it targets the caster). When cast it deals Arcane damage (base value 100) in a 300 yard radius.
Generated from the SpellEffect, SpellMisc, SpellCooldowns and SpellRange records in the current retail game build. Effects the client marks as internal hooks are left out.
Spell Details
| School | Arcane |
|---|---|
| Range | Self Only |
| Cast time | 20 sec |
| Effect #1 | School Damage (2) Value: 100 Radius: 300 yards |
| Effect #2 | Dummy (3) Radius: 300 yards |
Raw client values from the current retail game build. Where the game data carries no name for an id, the id is shown as is.